Breeze - HopHacks 2022 Breeze is a short side-scroller game/digital journal concept I developed with a team of four Georgetown Students for Johns Hopkins Univeristy’s 2022 HopHacks hackathon. The goal of this project was to create a virtual space for users to reflect on their day and enjoy and stay engaged with the process through the casual gameplay. I constructed our game in Unity, designed and built the levels, created and assembled our asset libraries and compiled and exported everything to create and share the game.

Check out Georgetown Computer Science Department’s Post!
Check out our Devpost page!

Awards:
Best use of Unity
Best use of Velo 
Best use of the augmented reality application 

Team:
Margaret Neely
Palmer Hudson
Annika Lin
Anthony Duan
 

11:50:37
Monday Nov 5 2018